Simple music games, built to hit the charts.
Magino designs Simple Interactive Music Experiences (SIMX) for mobile, from the first idea to a soft launch. Our work has reached #1 in the US music game category and passed 50 million downloads.
Worked with
Duet Cats: Cat Cute Game
- Opened up the cat-themed music game trend on mobile and led it.
- Introduced a new mechanic: hold and drag with two thumbs, built around a dual concept.
- Top music game category ranking in the US
- #1
- Average daily active users
- 500K+
- Total downloads
- 50M+
How we help you make a music game that works
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Unique game ideas
Every idea is backed by market insight and by an expert in interactive music, so it is validated before you build it.
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Mobile music game design
Game design that keeps the interaction simple and the music in charge.
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Music production
Songs and sound effects produced for the game, not licensed as an afterthought.
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Developer and publisher network
Introductions to top-tier music game developers and publishers, especially in Vietnam.
Simple Interactive Music Game specialists
Magino designs Simple Interactive Music Experiences (SIMX), focused on simplicity and seamless interaction with the music. We have turned around dozens of products, taking clients from the brink of bankruptcy to million-dollar success.
- Creative vision
- We bring passion and creativity to every project.
- Hit-making expertise
- Our goal is to help you create music games that resonate.
Core competency
Ideation
- Idea generation and validation
- Concept development
Simple interactive music experience design
- Music design
- Game design
Where we step in during development
Magino joins at four checkpoints. Your developer or publisher builds between them.
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0 months
Idea pitching
Magino deliversMarket potential assessment
Developer or publisherPrototype or MVP development
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1–3 months
MVP review
Magino deliversPublishing approval
Developer or publisherFine-tune MVP
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3–6 months
Soft launch prep
Magino deliversRelease candidate and UA soft launch plan
Developer or publisherSoft launch
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4–8 months
Soft launch review
Magino delivers (optional)Product metrics and KPI analysis
Developer or publisherFull launch
Try a SIMX in ten seconds
This is the whole idea: one gesture, one note. Press play, then tap the tiles as they reach the glow. Every tap plays the next note of a tune. Nothing makes sound until you do.
On a keyboard, use D F J K.
Combo 0
Best 0
Silent until you tap
Products and clients

Duet Cats
Yogame

Dual Guns
Yogame

Magic Tiles 3
Amanotes

Dancing Road
Amanotes

Beat Drum
Amanotes

Rhythm Rush
Boom Studio (Transsnet)

Duet Monsters
Cadenverse

Beat Blitz
Cadenverse

Cat Way Home
ITSOL
Partner with us to make music games that captivate and inspire.
Tell us about your game, or about the game you wish you had. We will reply with a clear next step.





